ART
PREDICTIONS
FEEDBACK
ABOUT
English
Русский
en
Sign in
EN
RU
ART
PREDICTIONS
FEEDBACK
ABOUT
SEARCH
Sign in
Search
Ai
Art
Beauty
Biotech
Business
City
Clothing
Communication
Construction
Education
Energy
Entertainment
Family
Food
Gadgets
Government
Home
Human
Love
Medicine
Nature
Privacy
Robots
Society
Space
Sport
Test
Threats
Transport
Work
#entertainment
41 result
2050
Omsk
The retrofuture of old games
Technologies such as ray tracing and haptic feedback, considered disruptive today, will be nice and retro in 30 years, just how 8-bit color and text-based quests seem in 2020. Who needs hundreds of frames per second when you can have VR games streamed directly into your brain? Nevertheless, nostalgia
# entertainment
# gadgets
2030
Paris
Alternative social networks
Saturation and discontent with existing social networks will lead to the emergence of new social web services offering a real and pragmatic alternative. For example, web services that rule out anonymity, in which the use of real names is mandatory, with or without a photo. Essentially, they will be like
# communication
# entertainment
# society
2050
Rio de Janeiro
The VR revolution comes to neural interfaces
VR technology has come a long way. Until the early 2020s, users had to slap on bulky helmets and squeeze into sensor suits. But progress never stands still. The helmets were replaced first by glasses, then lenses. Suits became electrode meshes. Now, in 2050, the industry is undergoing another revolution.
# biotech
# entertainment
2030
Toronto
Digital-style eclecticism
Social networks still occupy pride of place among users, but are changing conceptually into an everyday need. They are integrated into many online services, such as the Internet of Things and online payments, thus becoming part of daily life. Websites and social networks are switching to formats and
# communication
# entertainment
2030
Nashville
AI and robots take over the music industry
AI technology and AI robots become the predominant force in popular music, in terms of both generating content and performing. Robots equipped with advanced AI tech will be able to generate and perform original music in a live performance customized to real-time audience inputs. The playing, singing,
# entertainment
2050
Mumbai
2050: No work, all play
The increased prosperity of Mumbai residents has no negative impact on the environment: Factories are switching to waste-free production, green spaces are everywhere, and subsidies for buyers of electric vehicles and a tax on petrol engines keep the city from choking. The government is also investing
# city
# entertainment
2040
Moscow
Digital hedonism
The world around us is merely a set of brain stimulations. Some help us to see, others to enjoy, still others to monitor and control the organism, and so on. But very soon, companies developing neural interfaces (such as Neuralink) will be able to safely feed stimulations from a computer to the brain,
# biotech
# entertainment
2050
Dubai
Air travel: The more the ... cheaper
The mass transition to electric-powered aircraft was made possible by a breakthrough in battery technology, which did away with the costliest part of flying — the fuel. Plane tickets are now comparable in price to train rides (proportional to the distance, of course). Anyone can fly! However,
# entertainment
# transport
2030
Dubai
Onboard Internet of Things
Passenger aircraft are gradually becoming more economical and environmentally friendly, but this progress is barely noticeable to the average passenger. The innovations inside the plane, however, are striking. For example, airplanes have smart seats that download individual passenger preferences
# entertainment
# transport
2050
Rabat
Spaceport
Morocco’s location close to the Equator made it possible to construct a compact spaceport not far from Marrakesh. It is used mostly to transport astronauts and cargo to asteroids. Civil flights also depart from the orbit; there is always entertainment there, as well as excursions, study, and exploration
# entertainment
# space
# transport
2050
Rabat
Rabat Column
By early 2050, Rabat Column is the tallest skyscraper in the world. It can be seen from Tangiers to Gibraltar. Its unusual height inspired engineers to forgo a typical elevator system for a vertical high-speed monorail along the exterior of the building, connecting with a public transportation network
# construction
# energy
# entertainment
2040
Izmir
Drone Loudspeakers for Concerts
As drones gain popularity, the door will opened to allow new functionality in a wide array of niche spaces. Drones have already spread into the entertainment sector, and it can be predicted that the live concert experience will be also affected by these extremely mobile devices. In the future, I predict
# entertainment
2050
Columbus
Spin Gravity & Space Hotels
By 2050 there will be a space station with a section under rotation to produce artificial gravity by centrifugal spin. The first one is likely to simulate either Moons or Mars gravity to test the long term health effects of low gravity, and likely be partially funded by or later converted over to a space
# space
# entertainment
2030
Sussex
Augmented Reality Taken to New Heights
In 2030, we will be able to put on glasses and hang with out friends while in separate rooms. We can talk and walk together while on different sides of the country. Also, there will be a new way to fix things such as house appliances. Have a leaky pipe? Download a tutorial on how to fix it and it will
# construction
# entertainment
2050
San-Franсisсo
The new era of virtual reality
While the launch of consumer-level Virtual Reality has gotten off to a slower start than some (myself included) expected, it is not going to fade into obscurity. As we continue to learn how to design games, experiences, and other apps for VR, it will slowly become more integrated into everyday life.
# entertainment
2050
Irvine
Virtual Body Syndrome
With virtual reality on the rise, the years 2030-2040 will see VR taken to the next level. Full-dive VR may be some sci-fi stuff but it can be done. What will result from full-dive VR in 2045-2050 is virtual body syndrome or VBS. VBS will be a result of excessive exposure to full-dive games. Example:
# entertainment
2050
Tsiolkovsky
The new Tsiolkovsky
The city is a cosmodrome in the form of a giant tower scraping the lower layers of the mesosphere, with a tent-shaped base in which three tiers emulate different climatic zones. Besides residential areas, the city is home to a business center, R&D institute, university, and factory. Externally, the
# space
# entertainment
2030
Mass media
The deployment of 5G systems (2020-2021) will mark the start of the global transition of all remaining media to the Internet. The FM band will move online, where radio stations will show live video broadcasts from their colorful studios. It will be a new kind of TV, and the old version will have to raise
# communication
# entertainment
2030
Saint Petersburg
"Umbrella brand” producers
Movies and TV shows will be based on continuous monitoring of target audiences’ interests and preferences. Not only will viewers get to vote on the project, theme, and genre, but also advise screenwriters and directors about plot devices and finales. As a result, Russian cinema and TV will improve. Yet
# entertainment
2050
Mental interface
By 2050, mental devices to input information will be in use everywhere. People will transfer instructions to their computers and devices mentally, without using a keyboard, mouse, joystick, etc. This will facilitate and speed up the work of artists, designers, architects, composers, and other creatives.
# entertainment
# biotech
Predict the future
ADD PREDICTION
Stay connected, stay safe
Reliable protection for all your devices